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Snowy City Night – Unreal Engine 5 Environment

This side project exemplifies mastery in lighting techniques, atmospheric material design, and real-time rendering optimization. The environment directs player focus through strategic lighting and textural contrast, crafting an immersive urban narrative.

Research Applied: The pivotal role of lighting in atmosphere and visual hierarchy is supported by 3D Skill Up (2023). Insights into narrative integration from Filipe et al. (2024) guide the design approach.

Role: 3D Environment Artist

Responsibilities: Created a visually immersive urban environment showcasing expertise in lighting techniques, atmospheric material design, and real-time rendering optimization. Strategically used lighting and textural contrast to guide player focus and enhance narrative depth. Developed materials and assets optimized for performance while maintaining high visual fidelity in a real-time setting.

Tools Used: Unreal Engine, Blender, Substance 3D Painter, Photoshop

Assets Used:
https://www.fab.com/listings/2909157b-ddfa-4cef-a925-69dc2467021f
https://www.fab.com/listings/d11cc01d-9422-41b7-950f-416c9ce79caf
https://www.fab.com/listings/cc117f91-8069-4d3b-a044-5effdd7b3a4e

Cinematic

Hero Asset

Hero Asset

Hero Building Model

Hero Building Model

Decal Materials

Decal Materials

Reference Image

Reference Image